For a better experience, please enable JavaScript in your browser before proceeding. All Discussions ... when one of them grabs an enemy you can perform a heat action (You may want to bring some heat restoring items just in case), simply perform three of these and you'll get the achievement. I've been trying to get in this game for ages too. Always found the battles in all the Yakuza games pretty satisfying. Released 2015. Manchester City Kits Dream League Soccer 2019 – DLS Guides Sometimes he throws a punch, and you can land a quick jab or two. Assuming the combat only gets worse as the game goes on, and the rest of the series is full of these cheap fights, I may just move on to something else. Money is so easy to get that you should always stock up on Stamina Royales. Hi, I cannot seem to gain heat with Majima no matter what I do. I forget if the tiger drop is in zero, but the rule of thumb is to get it as soon as possible in every game. By using our Services or clicking I agree, you agree to our use of cookies. I prefer to use Mad dog and weapons with the Slugger style. So maybe I'm bias. TL;DR: You CAN get him to move - just make sure you have lots of space and circle him w/ a style that has multiple dodge chains, keep your distance, dodge a tackle, get in a quick combo of your own. The combat is serviceable for me, it's just there. I'd agree with you if we were talking about yakuza 6 but I feel that yakuza 0 and kiwami have the deepest and most rewarding combat mechanics in the series so far. Massively expedites the business subgames and therefore the game's pace. Eventually, you should get a substantial health amount of health down. Nothing to write home about, but ok. I prefer Goro Majima over Kiryu, it's funnier to play but I don t think you have unlocked yet. As a Coliseum fighter, Akira Yamaoka doesn't really have a personality to speak of. I loved the combat, particularly Kiryu's Beast style, and Majima's Thug and Slugger styles. Not only will they help with Yakuza 0, but if you then decide to push on and explore Kiryu’s adventures in other times, you’ll find they’re pretty relevant for other games in the series as well. Yes. Yakuza most be one of the easiest action games ever, at least 90% can be won by mashing square. Find Mr. Shakedown - ideally, if you can, find him Sotenbori Street East/West, near either bridge. Go and buy a couple Staminan Royale. I hope “Yakuza 0: Hostess Recruiting, Training and Makeover Guide” helps you. He can sort of fake you out with one of his combos - punch, then an elbow, then a kick (iirc), which he may only use parts of in one of his volleys. When all bars are empty, the player moves slower and has no heat aura, but gradually gain more speed and an aura as each bar is filled. I'm resorted to just doing two punches, then trying to dodge away, which brings me to another issue. In Yakuza 5, his face is slightly hidden due to his hat, and can only be seen when performing certain Heat Actions. I punch twice, then mash the dodge button but he just stands there for like 3 seconds then he gets punched in the face. Even in the quicker thug style. Kiryu's fighting styles are much worse than Majima's. Majima heat bug - Yakuza 0? When you get to this level of understanding the combat mechanics, the game gets really fun. Can't walk ten meters through Kamarucho before another gang wants to get beaten up by me. Even in the quicker thug style. Drinking the HEAT potions will raise my gauge, but I don't have any option to actually do anything. Welcome to IGN's Walkthrough for Yakuza 0, continuing with Chapter 1: Bound by Oath. Yakuza's combat has never been good. PRESS X RIGHT AFTER the you land the kick. That’s how you deal with them. Press question mark to learn the rest of the keyboard shortcuts. Yakuza 0: Essence of Disarming: Snap the arm of an enemy wielding a one-handed blade. Upgrading certainly helps loads. Like the rest of his clan he is prideful to no known boundaries and seeks to prove that the Amon Clan are the strongest fighters in the world. New comments cannot be posted and votes cannot be cast, More posts from the yakuzagames community. Heat Actions Guide. Since Tachibana and Oda will only occasionally grab an enemy, however, I recommend that you bring some items to fill up your heat gauge to make sure you can take advantage of any opportunities. That's an overreation though. Every attack of his is unbelievably telegraphed, and he really doesn't have much of an arsenal, so there aren't going to be too many patterns to watch out for. Where it all starts... Yakuza, known in Japan as Ryū ga Gotoku (龍が如く, lit.Like a Dragon), is the first of the Yakuza series developed by SEGA and was released in December 2005 in Japan on the PS2, and in September for western regions the following year. Is that normal? You using the environment and your heat gauge, buddy? Today Sega released a new gallery of screenshots of the upcoming remaster of Yakuza 5 for PS4. For example, when figting as Goro Majima in thug mode when the enemy is lying on the ground and when my 3 bars on the heat meter is full. Most of the images focus on the heat actions that can be … The name yakuza originates from the traditional Japanese card game Oicho-Kabu, a game in which the goal is to draw three cards adding up to a score of 9.If the sum of the cards exceeds 10, its second digit is used as the score instead, and if the sum is exactly 10, the score is 0. Close. 4 … Yakuza 0: Essence of Dagger Deflection: Launch an attack that knocks away an enemy's dagger. Hold the “Reset camera button” LT for controllers, for keyboard as always it’s better to use Left Control. Perhaps we can identify something that is making the game harder on you, as I don't particularly ever remember having issues with the combat and enjoyed it more and more as I unlocked abilities in the different fighting styles. Majima heat bug - Yakuza 0? Yakuza Kiwami 2 is an action-adventure video game developed and published by Sega.It is a remake of the 2006 video game Yakuza 2, and is the series' second remake title following 2016's Yakuza Kiwami.It was developed using the Dragon game engine from Yakuza 6.The game was released for PlayStation 4 on December 7, 2017 in Japan, and will release worldwide on August 28, 2018. Defeat at least three using the heat action that becomes available when an enemy is being grabbed by Tachibana or Oda. Oh well! Posted by 2 years ago. Yakuza 0 portrays the genesis of Kazuma Kiryu, the rising Dragon of Dojima in the heyday of the economic bubble in the late 1980s. I can still barely use Rush or the strong cave man form (forgot the name) to this day. The main point is to upgrade different styles and switch them up as needed. Not that you need it, though. Personality. When facing groups just start breakdancing. Cookies help us deliver our Services. But it keeps being such a slog. Huh, I actually really like the combat in Yakuza 0. Try pressing square once, twice, or even 3 or 4 times and pressing x to immediately dodge out of it. Is this a known bug / fix or am I missing something obvious? Climax Heat Actions can only be used once you get the meter filled to red, unlocking even more savage moves. In this chapter, you play as Kazuma Kiryu. Fortunately, Kiryu and Majima can learn Heat Actions that counter knife attacks, while Majima can also learn a Heat Action that counters foes with guns. It's basically old arcade style Beat'em Ups in 3D with over the top violence. Feel free to contribute the topic. Having to resort to 2 punches and dodge means the heat never builds anyways, then when he just stands there and gets punched it all disappears. Moving through the city and rotating the camera, regardless of how many NPCs are around or … Go to Dragon & Tiger, and buy a Slime/Zap Gun. Yakuza 0. It’s end. As for Kiryu's brawler style - I found it one of the more useful all rounder styles in the game. Any time I wanted to have the pleasure of taking him out unarmed, I stuck with the fighting styles that allow multiple dodges/juke upgraded so that you can sort of "abort" a combo and get out of the way safely if it looks like he might sneak in a counter. Just straight stock the fuck up on 'em, you can most certainly afford to do so. Yakuza 0: Essence of Double Head Crush Not sure if they are in Yakuza 0 or not though. I dunno OP, 0 is one of the games in the series that gives you such effective tools to fight in the form of its different styles and its respective skills that it's usually advised to play it on hard because of how trivial most fights get. Yakuza 0's economy is one of decadence and excess, so also be sure to blow loads on a health and heat restorer called Staminan Royale. Make sure to check if you have it equipped. It gets the job done though. Completely revamped for Yakuza 6, Kazuma Kiryu's arsenal of hyper-violent Heat Actions has never felt so satisfying. This has only started happening after beating the main game. ... You can’t also use normal counter heat actions since he’s not throwing any punches or kicks for the entirety of the match. If you anticipate the elbow, too, much like you may with the first punch, you can sometimes safely get your 1, maybe 2 or even 3 jabs in, but he randomly throws in the kick, which is pretty much GG at that point if you get hit with it. The game doesn't force you to keep things interesting, it's up to you and I understand the complaints. Melee Battle 2 ... Thankfully, he can’t go through with it. Honestly, half the problems I have with Mr. Shakedown is the lack of space to actually dodge half the time. Here, you’re given … Hold the “Reset camera button” LT for controllers, for keyboard as always it’s better to use Left Control. I never personally got bored with the combat. Could you share a clip of your gameplay with us OP? If you can't buy them yet, send agents out until you can. If you can get him on the ground, be sure and use heat actions to deal big chunks of damage. And in the rare ocassion you can win by using healing items. Other user's … And I definitely think the combat gets better as it goes along rather than worse. Sometimes, he throws that same punch, and you may expect that punch to be his whole attack, but nope, he throws in an elbow while you try jabs, and then you're in real danger of losing. It lacks the speed of Rush but it deals more damage. You should be dodging all over the place with Rush or destroying everyone with Beast in those situations. ... * New late-game gameplay balance focused on tactful use of Heat Actions, and self-sustainability while controlling the roads. Save before you fight, if you're worried. So somehow you get to his heat mode, then his QTE. I'm not sure I'm feeling the Climax heat actions during boss fights, though. Zap Gun is better, but Slime will do fine. Quoting this so it doesn't get overlooked. The fact that you don't have this issue with Majima makes it all the more likely that this is the Charismatic Autobiography at work, because you're much more likely to get it as Kiryu than Majima. It's annoying as hell because it's not even a "hard" fight, but I just do almost zero damage, and he won't fucking move. Since then it's been available on PlayStation 4 and PC, but Xbox One owners were left out until now. One of the few games where I don't get too annoyed by random battles. And if it was compelling then it would be something else, but it's mostly just wasting your time. Hopefully we can fix that when they eventually remake Yakuza 2! Makes the game harder. At least then I asked for this. Additional Information | Date First Available July 28, 2016 When he's on the ground, you can usually get a stomp or two in - and if you're lucky, another Heat Action before he's back up. Plus, stock up on healing items, use the various Heat moves and it's pretty awesome. In this guide i will … Rinse/repeat above until you Heat Bar is full, then either switch to Slugger and use a Heat Action, or pull out a strong weapon (like the Super Spicy Knife or Superalloy Bat) and use that for some more damage. Sure I can understand why the yakuza heavies or men in black want to fight, they recognize Kiryu as someone invading their turf....the rest? Don't attack him under any other circumstance. This is the unofficial subreddit for Sega's long-running game series, Yakuza, known in Japan as Ryū ga Gotoku. When you do, immediately get out your Slime/Zap Gun. A general hostess guide for Cabaret SunShine in Yakuza 0. Don't try to go for the Shiwasawa one hit KO heat move, it isn't worth it, just continue to spin at a distance and then move towards him like the others. Mr. Shakedown is actually several large and muscular men who occupy both Kamurocho and Sotenbori, looking to shake money off of people to further their own ends. Maybe you aren’t using the correct style? Hold the “Reset camera button” LT for controllers, for keyboard as always it’s better to use Left Control. “Yakuza 0 is one of the most eccentric, idiosyncratic and downright charming games around… There's simply nothing else quite like it, and it's well worth your time.” 90/100 – PC Gamer “Yakuza 0 is a fantastic title for those who enjoy a game with droves of story, brawling, and a little bit of strange humour. Hopefully we can … I don't think it is all that interesting either. Honestly the combat in Yakuza can get annoying (sometimes stale) but you can still get through it to get to the next section if you just keep doing the same thing enough times. Make use of the fast combos and heat actions to make quick work of these guys. Archived. Increases the relevance of combat in EXP flow. Have you tried switching up your styles often? This isn't really additional side content per se, but a neat little bit of trivia potentially worth watching for just a little bit: in the Chinese localization of Yakuza 0, Lao Gui, the hitman, actually looks entirely different and is acted by Hong Kong actor Sam Lee. You can also unload a combo on him when you dodge a windmill punch. Even harder as Majima. You can dish out a lot of hits and knock him to his back. So I'm playing as Majima and trying to get Mr. Shakedown and it's really starting to piss me off. The combat is just a 3D version of those old 2D brawler beat 'em ups from the 90's. A lot of times I'll see the HEAT action icon, press it, and I just get a normal attack. Follow the tutorials to use Heat Actions and weapons strewn on the ground to beat up these two drunks. In Yakuza 0, most boss fights had an interlude QTE or an ending one that really punctuated the action. JavaScript is disabled. You may like the Yakuza 5 combat, tho. I can't do that heat action where he dodges and snaps their neck from behind, or even get behind him and do it. Kiryu and Majima can each switch between 3 brutal hand-to-hand combat styles on the fly to create the most fluid beat downs ever experienced in a Yakuza game. Only usable in Climax Heat Mode. Often times it doesn't make any sense why they are chasing Kiryu or Majima in the first place. Have you tried switching stance to Beast style and use environment? He's going to eventually charge at you, which is ALWAYS telegraphed with a yell. For all the talk of how bad the “Batman” style of combat apparently is, I found it puzzling that nobody ever brought up the mediocre combat in Yakuza...until now. In all forms using all attacks, dodges, and blocking. Yeah, if you can’t handle the early mobs then you’re doing it wrong. Yakuza 0 isn't just about fighting and running around, it's about story, politicking and helping others out within dialogues among all that you have fun things to do in between story and dialogues such as going to the arcade playing classic sega games, even beating up the biggest bully in the game to make some extra yens and of course not to mention making in game AI friends etc. 2017-01-20 19:00:00 by Peter Glagowski. Manchester City Kits Dream League Soccer 2019 – DLS Guides Oh well! I think the combat is superb. Meanwhile, Goro Majima is living a "normal" life as the proprieter of a cabaret club, but is doing whatever it takes to rejoin the yakuza. Once they are grappling with someone, you can run up and push triangle to perform a co-op attack as long as you have enough heat. In Yakuza 0, the heat bar is divided in to three bars, which are colored differently based on Kiryu's and Majima's battle style (Ex. If you don't have it on, should probably move on, there's much bigger fights. Yakuza 0 (PlayStation Hits) * A Hard Boiled Crime Drama - The story follows Kazuma Kiryu as a junior yakuza member who finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered. His "openings" are entirely random. If you have also comments or suggestions, comment us. 3. Jo is a ruthless and cold-blooded individual likely as a result of his profession which he executes with deadly accuracy. It takes time, but’s the best method for me personally. It is serviceable. Since you will lose your heat waiting for them to grab people, throw some punches once in a while, and drink your potions as needed to maintain high heat. Combat is fantastic. Heat Actions Yakuza Kiwami ... so you should be able to find them if you can't out in the street. Kiwami seems to set it up, through the prison fight scene, as needing Heat to do those end-of-fight actions… 9. You don't happen to have the Charismatic Biography equipped, do you? There's no room for mercy in a brawl. One can’t help but notice how smoothly Yakuza 0 runs. They really are quite satisfying. With unique actions for each type of weapon and some classic full-contact assaults, you'll also want to look out for a few rare environmental Heat Actions too. If you finish wave 2 (cement saw guy) with at least one bar of heat, in wave 3 you can just run into the group of guys and use a heat action to kill all three. It will require a heat action to open the Yakuza 0 Business Edition. Retains all of the styles and basic design philosophy of the original game, but adds many gameplay conveniences. Yakuza 0 is a port of a 2017 console game, so its minimum requirements aren't very demanding. Chapter 12 They Won't Mind During Chapter 12 there will be a long battle in an inn, near the end of it you will fight a man dual-wielding fans. Later in the game, encounters become a little too frequent in my opinion. Those who choose to eschew the sword for pistol action, however, will have the game slow down during their heat charge actions. More of this sort of thing: Yakuza 0 – How to Unlock Gandhara Videos Mr. Shakedown is a special enemy type encountered in Yakuza 0, that is extremely large and tough. Other Yakuza 0 Guides: Yakuza 0 100% Achievement Guide; Yakuza 0 Secret Options and Audio Fix; Yakuza 0 Licensed Music Restoration Patch; Yakuza 0 Modding Guide; Introduction. Unfortunately, you can't use Heat Actions, I guess because it's not a humanoid. There are also unique Heat Actions that show up during boss battles. Just in case. The combat isn't challenging but you should be varying up your moves, building up your heat gauge, and using heat moves. What’s the point? Close. It's more balanced and you can do awesome shit like this: Really? I think it's ok. Use heat actions? Yakuza Zero takedowns finishers finishing moves kill compilation combat heat actions with Kiryu Kazuma. While this could be one of the best of the Yakuza games, it full of violence and swearing, the fights are mostly tame however the heat action moves could range from enemies having their heads pushed into wall or being crushed by bicycles. Yakuza Kiwami 2 is an action-adventure video game developed and published by Sega.It is a remake of the 2006 video game Yakuza 2, and is the series' second remake title following 2016's Yakuza Kiwami.It was developed using the Dragon game engine from Yakuza 6.The game was released for PlayStation 4 on December 7, 2017 in Japan, and will release worldwide on August 28, 2018. Use heat actions to freeze time while dealing damage (this applies to all challenges). His moves are very predictable and telegraphed, if you create space between himself and yourself, he'll ONLY do the charging tackle. Seems like your common street thug or goon would leave an obvious gang member alone unless forced, like when you intervene in the muggings. Updated: 16.8.2018. And repeat. It's Yakuza 0, but with a handful of replayability conveniences. Kiryu and Majima can each switch between three brutal hand-to-hand combat styles on the fly to create the most fluid beatdowns ever experienced in a Yakuza game. Use the Rush when his guard is down. This works best if you're fighting him in a larger, uncluttered spot (I usually try to lure him to an intersection to get the most space possible). After Majima's combo ender/triangle/spin kick thingy. Multipliers are additive, not multiplicative, so say you have a 1.0 on passive multipliers and you defeat a single guy with a Heat Action and not getting hit yourself during the fight. I don't really think the combat in Yakuza is that great...serviceable I guess, but when you start getting in the 3+ or more on one fights it just gets really cheap and I try to actively avoid fights whenever I can. Have also finished Yakuza 3 on PS3 in the past and never had this problem. The "Y" always appears above to use the heat action. Remember, before you can use any Heat Actions in Dragon Style, you need to unlock "Heat of the Dragon". I can't do that heat action where he dodges and snaps their neck from behind, or even get behind him and do it. Strange. Yakuza 0 is an amazing start to 2017, with great combat, an engaging story and so many activities you won’t know what to do yourself. I have to just stand still for a second or two before trying to use it, in which time I normally get hit, and then can't use it. You've got tons of moves at your disposal once they are unlocked, though the basics of the game (any of the series) is to dodge loads. Chances are you've already used your heat actions on his goons, so it'll be like blowing air at him. Which is actually a bit of another issue I have. Also, I haven't put "Climax" in any of these since there's only Climax Heat in Dragon Style anyway. I have picked up some roadside clutter that brings up the heat action prompt, but then I'd have to guzzle a drink, grab it, and try to make sure I can actually do the heat action without Majima just swinging the thing or getting hit. I found the Rush style to be effective in that scenario and switched to beast mode every now and then. There are a number of groups of enemies so this shouldn't be difficult. So you got your ass handed by a group of grunts? The only downside is that you temporarily can't use heat actions with this setup. Start a new thread to share your experiences with like-minded people. Posted by 3 years ago. Changes the skill tree and gameplay pace of Yakuza 0. Yakuza 0 Mr. Shakedown HEAT actions. The heat actions are brutal. Starting off in series familiar location Kamurocho, Kiryu, a junior member of the Dojima family, gets blamed for a debt collection that ended in murder. As soon as the jab connects, dodge IMMEDIATELY. Heat Of The Night. Get into a fight with him. If you don't mind cheesing the fight, here's the easy-mode guide. You may need to buy more upgrades, and use heat actions more often. Permissions and credits Credits and distribution permission. Yakuza 0 originally launched on PlayStation 3 in 2015 in Japan. (Remember, must be in 2nd or 3rd heat bar). You do have a inventory full of health items right? It's just button mashing with a few alternate things. Coworker of mine dropped the game because of the battle system. Use Heat Actions to trigger violent special attacks, or pick up environmental objects to whale on enemies! Combat is by far my most favorite thing about Yakuza. Ranked #87 All-time among Glitchwave users. Thug and Brawler heat is blue, Beast and Slugger heat is yellow, Rush and Breaker is pink, etc.). To find the list that fills in as you perform them, go to Completion List, then press Triangle to access the alternate "Completed Items" list, then select Heat Actions. I really don't want to replay this mission at all, it killed my desire to go back to the game. So I'm at the part where the Dojima family is chasing Kiryu down in Kamurocho and this thing is a fucking slog. Why does it take so long for Majima to dodge? That choke Heat action only works on weak enemies, I think. If you dodge when he does a windmill punch, which you'll know when you see it because he pretty much gives up his back to you, you can get in a full combo of your own with a power punch at the end of it. Sometimes you'll be able to pull off a few hits, other times he'll i-frame through your first hit and knock you down. For Kiwami it's native, but for 0 i think you need to get a jacket that lets you switch styles quicker. 0. Yakuza 0's combat system is pretty simple on the surface—on normal difficulty you can go a long way with just a basic combo. Also, as another said, make sure you don't have the Charismatic Biography equipped, it's fucked over many people as it's pretty much super hard mode when you put it on. It gets a bit more fun when you unlock more moves and abilities, but yeah, the gameplay can be a bit boring. I'm not a fan of blocking, dodging is more mobile and opens enemies up to counter attacks. Brawler is actually quite useful. Also, you can try the 4x square triangle rush combo. That makes it much more fun, OP I remembered that section of the game and it did annoy me. My biggest problem with the combat is how brain dead easy it is even on hard difficulty, still fun but I mainly play for the story. Yakuza 0 * A Hard Boiled Crime Drama - The story follows Kazuma Kiryu as a junior yakuza member who finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered. This guide will help you Yakuza 0 review – despite some minor quibbles, Yakuza 0 offers an addictive experience because of how much stuff SEGA has packed into its recreation of Japan. At the 2nd and 3rd gague, Kiryu emits a blue aura that enforms you he is ready to perform Heat Actions grab a weapon or enemy with Circle and perform a heat action. There's a more detailed changelog in the readme, but I'll go over the core features. Also, at the 2ND and 3RD heat gear, you can dodge IMMEDIATELY (like, FRAMES) after a square attack. Yakuza has never been about the combat, it's about the story and the mini-games. SMASH that box! I use Mad dog to build up heat by using his slash combos then quickly dodging, then use slugger for heat actions. The first 1-2 fights against the big guys I could use my heat moves (primarily the bat) and jumping on them when down, but all of a sudden on the third guy, he just WILL NOT let me use any heat moves. Eventually, there will be a heat move to use you're both close to a wall, though it's still fairly risky to pull off since it does somewhat restrict how well you can dodge a possible attack. The Yakuza Way. When I played through it Majima's slugger style seemed downright broken. Yakuza Kiwami: Essence of Door Slamming: Slam an enemy's head in a car door. He is very confident (and rightfully so) in his abilit… Zap/Slime is the fastest way to take him out - I carried like 4 of each of them just incase since the target lock on can seem to sort of peter out, and he would actually get wise and also dodge your shots. But, I don't play other fighting games. Run around and wait for him to charge you - once he does, run around him, run up behind him, and shoot him once. You must log in or register to reply here. Yakuza 0 (game, action-adventure, beat 'em up, crime, open world). There were definitely some frustrating fights where I was seemingly going down every other second from mobs of guys with firearms and tasers though so I'm with you OP it can definitely be a grievance. Even the old Yakuza 2 combat it suits me. The "supers" are cool though. Two Vibrant Cities Comes to Life I think Kiwami's combat was a lot worse than 0 when it comes to balance and how enjoyable it is (despite using the same engine with mostly the same combat). In Kamurocho, Tokyo, low ranking Tojo Clan member Kazuma Kiryu is framed for murder after a debt collection gone wrong, and finds an unlikely partnership with a real estate mogul in a search for answers. From there, keep a good distance from him, and circle around him. We want to create an inspiring environment for our members and have defined a set of guidelines. Also, pick up anything you see on the ground and use their heat actions as much as possible! The new exp system makes a return, but you can gain all attributes equally now (at the expense of abilities costing more to acquire); the key Heat Actions that were missing are back, with the ground stomp being one of the first you unlock; and not only can you bring your own weapons into battle again, you can actually stash away the ones you “find” for future use by using the D-Pad. It'll do a fair amount of damage, and usually almost fills your Heat Bar 3/4 of a bar. Wait for an opening? Majima dodges instantly. Once you get the rhythm of it, it becomes incredibly easy/mundane to beat him. Meanwhile, Goro Majima is living a "normal" life as the proprieter of a cabaret club, but is doing whatever it takes to rejoin the yakuza. Quick tip: in thug, dodge his charging move, go behind his back and press 1x square triangle combo. Just play on Easy and stock up on Zap Guns. I know exactly the part you are talking about. Yakuza Kiwami 2 Substories 61-76. But scratch beneath the surface and there's a lot going on. Yakuza Zero is the only one that I think has good as opposed to simply passable combat mechanics, so uh, I dunno man. Yakuza 0 doubles down on the series' signature combination of action and comedy, while providing an honest window into a major period in recent Japanese history. Note: Prisoner Kiryu’s forte is the Soul grid, so he has all the heat actions. Just remembered to leave a quick tip for PG9, you start with 1hp and can't get hit (obviously), but you can do a few heat actions with Dragon style to build up health, yeah it's a pretty cheap trick but makes the stage a cakewalk lol Also in 8 I had to resort to tiger drop (even though I suck at the timing) Edited December 14, 2018 by kanzenchaos

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